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1. Identity statement
Reference TypeConference Paper (Conference Proceedings)
Sitesibgrapi.sid.inpe.br
Holder Codeibi 8JMKD3MGPEW34M/46T9EHH
Identifier6qtX3pFwXQZeBBx/vRmvJ
Repositorysid.inpe.br/banon/2002/10.23.10.41
Last Update2002:08.30.03.00.00 (UTC) administrator
Metadata Repositorysid.inpe.br/banon/2002/10.23.10.41.22
Metadata Last Update2022:06.18.19.36.00 (UTC) administrator
DOI10.1109/SIBGRA.2002.1167149
Citation KeyRochaFalc:2002:ESRe
TitleE-Shell Rendering
Year2002
Access Date2024, May 05
Number of Files1
Size1002 KiB
2. Context
Author1 Rocha, Leonardo M.
2 Falcão, Alexandre Xavier
EditorGonçalves, Luiz Marcos Garcia
Musse, Soraia Raupp
Comba, João Luiz Dihl
Giraldi, Gilson
Dreux, Marcelo
Conference NameBrazilian Symposium on Computer Graphics and Image Processing, 15 (SIBGRAPI)
Conference LocationFortaleza, CE, Brazil
Date10-10 Oct. 2002
PublisherIEEE Computer Society
Publisher CityLos Alamitos
Book TitleProceedings
Tertiary TypeFull Paper
OrganizationSBC - Brazilian Computer Society
History (UTC)2008-07-17 14:10:45 :: administrator -> banon ::
2008-08-26 15:21:21 :: banon -> administrator ::
2009-08-13 20:36:32 :: administrator -> banon ::
2010-08-28 20:00:05 :: banon -> administrator ::
2022-06-18 19:36:00 :: administrator -> :: 2002
3. Content and structure
Is the master or a copy?is the master
Content Stagecompleted
Transferable1
Version Typefinaldraft
AbstractIn Medical Imaging,shell rendering is considered one of the most efficient and effective methods for volume visualization. It requires a compact data structure of voxels and uses the voxel splatting technique for surface and volume rendering. In order to avoid holes in the rendition, the size of the voxels are usually made bigger than the size of the pixels for voxel splatting. In such a case, we have identified a conceptual problem in shell rendering which affects the correctness and quality of the renditions. In this paper, we discuss this problem and propose a solution, which improves image quality without affecting the speed of the method. The new approach is called E-Shell Rendering (extended-shell rendering). It requires an extension of the shell data structure and a variant of the original algorithm. We illustrate and discuss the results with examples created by surface and volume rendering.
Arrangement 1urlib.net > SDLA > Fonds > SIBGRAPI 2002 > E-Shell Rendering
Arrangement 2urlib.net > SDLA > Fonds > Full Index > E-Shell Rendering
doc Directory Contentaccess
source Directory Contentthere are no files
agreement Directory Contentthere are no files
4. Conditions of access and use
data URLhttp://urlib.net/ibi/6qtX3pFwXQZeBBx/vRmvJ
zipped data URLhttp://urlib.net/zip/6qtX3pFwXQZeBBx/vRmvJ
Languageen
Target File18.pdf
User Groupadministrator
Visibilityshown
5. Allied materials
Next Higher Units8JMKD3MGPEW34M/46QCSHP
8JMKD3MGPEW34M/4742MCS
Citing Item Listsid.inpe.br/sibgrapi/2022/05.01.04.11 7
Host Collectionsid.inpe.br/banon/2001/03.30.15.38
6. Notes
NotesThe conference was held in Fortaleza, CE, Brazil, from October 7 to 10.
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